Hi! I'm Diego, Game Programmer & VR Developer
From intense horror to casual fun, crafting unique gameplay experiences.






Featured Projects
VR Duomo Experience
Immersive multiplayer VR experience built in Unreal Engine for Meta Quest.
Developed core systems for multiplayer synchronization, dialogues, and VR interactions to deliver a shared narrative experience.
Bedtime Nightmare
Bedtime Nightmare is a first person puzzle horror experience that immerses players in the distorted reality of a child’s nightmare.
Space Pizza
Stranded on an asteroid, now working at an alien pizzeria! Developed all aspects of the game, including gameplay mechanics, UI, and systems, in Unity for the Pizza Game Jam (Winner).
About me
Hi, I’m Diego, a game programmer focused on gameplay systems, AI, and player interaction.
I work with Unreal Engine and Unity, building interactive experiences that combine technical precision with strong gameplay design.
I’m particularly interested in horror games, where mechanics, atmosphere, and player behavior come together to create tension and immersion.
I enjoy designing systems that are not only functional, but also meaningful for the player experience.